Purist Thunderwrath
- Strength
20 + 2.65 - Agility
15 + 1.75 - Intelligence
17 + 1.8
Purification
Instantly heals a friendly unit and damages all nearby enemy units.
Repel
Creates a powerful divine ward that blocks most magic from affecting a target unit.
Degen Aura
Greatly degenerates the movement and attack capabilities of units that stray too near.
Guardian Angel
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
- Sentinel
- 0.433 / 0.567
- 51 - 61
- 0.5 / 1.67
- 4.1
- 1.7
- 300
- Instant
- 128 (melee)
- 1800 / 800
Purification
- Active
- Unit
- R
Instantly heals a friendly unit and damages all nearby enemy units.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 100
- 12
- 400
- 225
- N/A
- Allied units
- Heals / Damages 90 hit points
- 2
- 120
- 12
- 500
- 225
- N/A
- Allied units
- Heals / Damages 180 hit points
- 3
- 140
- 12
- 600
- 225
- N/A
- Allied units
- Heals / Damages 270 hit points
- 4
- 160
- 12
- 700
- 225
- N/A
- Allied units
- Heals / Damages 360 hit points
Notes
• Damage type: pureRepel
- Active
- Unit
- E
Creates a powerful divine ward that blocks most magic from affecting a target unit.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 50
- 14
- 500
- N/A
- 6 seconds
- Any unit
- Grants Spell Immunity
- 2
- 50
- 14
- 500
- N/A
- 8 seconds
- Any unit
- Grants Spell Immunity
- 3
- 50
- 14
- 500
- N/A
- 10 seconds
- Any unit
- Grants Spell Immunity
- 4
- 50
- 14
- 500
- N/A
- 12 seconds
- Any unit
- Grants Spell Immunity
Notes
• Repel removes most effects from the target when cast, including Guardian Angel.• Magic Immunity doesn't prevent side effects of most ultimates.
Degen Aura
- Passive
- N/A
- D
Greatly degenerates the movement and attack capabilities of units that stray too near.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- N/A
- N/A
- N/A
- 300
- N/A
- Enemy units
- Reduces movement speed and attack speed by 7%
- 2
- N/A
- N/A
- N/A
- 300
- N/A
- Enemy units
- Reduces movement speed and attack speed by 14%
- 3
- N/A
- N/A
- N/A
- 300
- N/A
- Enemy units
- Reduces movement speed and attack speed by 21%
- 4
- N/A
- N/A
- N/A
- 300
- N/A
- Enemy units
- Reduces movement speed and attack speed by 28%
Notes
• This is an offensive aura which affects enemy units.Guardian Angel
- Active
- Instant
- G
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 125
- 150
- N/A
- 600
- 5 seconds
- Allied units
- +1000 Armor, +25 HP Regeneration
- 2
- 175
- 150
- N/A
- 600
- 6 seconds
- Allied units
- +1000 Armor, +25 HP Regeneration
- 3
- 250
- 150
- N/A
- 600
- 7 seconds
- Allied units
- +1000 Armor, +25 HP Regeneration
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